{"id":11565,"date":"2024-01-02T02:39:30","date_gmt":"2024-01-02T02:39:30","guid":{"rendered":"https:\/\/lacountystore.com\/\/?p=11565"},"modified":"2024-01-02T02:39:30","modified_gmt":"2024-01-02T02:39:30","slug":"best-books-about-coding","status":"publish","type":"post","link":"https:\/\/lacountystore.com\/best-books-about-coding\/","title":{"rendered":"20 Best Books About Coding (2024 Update)"},"content":{"rendered":"

Are you looking for the Best Books About Coding<\/strong>? If so, you’ve come to the right place.<\/p>\n

Choosing the Best Books About Coding can be difficult as there are so many considerations, such as Adafruit, Asmodee, Avery, Games Workshop, Parragon, Penguin Random House, Usborne, WHSmith, Amazon.com. We have done a lot of research to find the Top 20 Best Books About Coding<\/strong> available.<\/p>\n

The average cost is $38.93<\/i>. Sold comparable range in price from a low of $8.19<\/i> to a high of $232.29<\/i>.<\/p>\n

Based on the research we did, we think Provider's Coding Notes: Billing and Coding Pocket Guide [Book]<\/strong><\/a> is the best overall. Read on for the rest of the great options and our buying guide, where you can find all the information you need to know before making an informed purchase.<\/p>\n

20 Best Books About Coding (18 Sellers)<\/h2>\n
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Product Image<\/span><\/th>\nProduct Name<\/span><\/th>\nFeatures<\/span><\/th>\nCheck Price<\/span><\/th>\n<\/tr>\n<\/thead>\n
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  • \n
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    • Binding type: paperback<\/li>\n
    • Publisher: f.a. davis company<\/li>\n
    • Year published: 2007-05-01<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Series: big fat notebook<\/li>\n
    • Binding type: paperback<\/li>\n
    • Publisher: workman publishing<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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  • \n
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    • Custom block coding projects and games<\/li>\n
    • Computer programming for beginners<\/li>\n
    • Scratch coding curriculum (pc, mac, chromebook compatible)<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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  • \n
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      \n
    • Careercup, easy to read<\/li>\n
    • Condition : good<\/li>\n
    • Compact for travelling<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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  • \n
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    • Author: jennifer szymanski<\/li>\n
    • Languages: english<\/li>\n
    • Product format: hardback<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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  • \n
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    • Series: 100 things to know<\/li>\n
    • Binding type: hardback<\/li>\n
    • Publisher: usborne publishing ltd<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Use threading building blocks to produce code that is portable, simple, scalable, and more understandable<\/li>\n
    • Review best practices for parallelizing computationally intensive tasks in your applications<\/li>\n
    • Integrate tbb with other threading packages<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Learn the unique logic behind writing computer code<\/li>\n
    • Use simple coding tools ideal for teaching kids and beginners<\/li>\n
    • Build games and animations you can show off to friends<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Learn how to make your pages truly interactive by using the power of the dom.<\/li>\n
    • Learn how javascript apis fit into the html5 ecosystem, and how to use any api in your web pages.<\/li>\n
    • Use the geolocation api to know where your users are.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Binding type: hardback<\/li>\n
    • Publisher: penguin putnam inc<\/li>\n
    • Year published: 2017-10-30<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Publisher :workman publishing company, incorporated<\/li>\n
    • Imprint :workman<\/li>\n
    • Weight (g) :0.498952<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Learn to code while adventuring through the overworld!<\/li>\n
    • Minecrafting-themed characters help kids become master coders.<\/li>\n
    • Kid-friendly concepts and steps designed specifically for ages 8-12.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Publisher: charlesbridge publishing,u.s.<\/li>\n
    • Publisher date: 04\/06\/2018.<\/li>\n
    • Dimensions: 17.53 x 17.53 x 1.78 centimetres.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • How to tell the difference between good and bad code<\/li>\n
    • How to write good code and how to transform bad code into good code<\/li>\n
    • How to create good names, good functions, good objects, and good classes<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Gives kids the confidence to master coding through simple projects that feel like play.<\/li>\n
    • Makes concepts like plot coordinates and binary code simple (even fun!) to grasp.<\/li>\n
    • Boosts computational thinking\u20ac&quot;tackling large problems by breaking them down into a sequence of smaller, more manageable problems.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Learn to code five fun computer games in this essential beginner&#39;s guide for kids using the popular programming languages html and javascript.<\/li>\n
    • From mario to minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and ai.<\/li>\n
    • Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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  • \n
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      \n
    • Learn to code five fun computer games in this essential beginner&#39;s guide for kids using the popular programming languages html and javascript.<\/li>\n
    • From mario to minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and ai.<\/li>\n
    • Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • International edition<\/li>\n
    • Same contents as in us edition<\/li>\n
    • Shrinkwrapped boxpacked<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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    • Fundamental algorithms, third edition volume 2.<\/li>\n
    • Seminumerical algorithms, third edition volume 3.<\/li>\n
    • Sorting and searching, second edition all three volumes are in very good condition.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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  • \n
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      \n
    • Fundamental algorithms, third edition volume 2.<\/li>\n
    • Seminumerical algorithms, third edition volume 3.<\/li>\n
    • Sorting and searching, second edition all three volumes are in very good condition.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/li>\n<\/ul>\n<\/div>\n<\/td>\n
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